Weekly Update #5 – Recolors & Ennemies
By Loueye, Wednesday July 15, 2020
Hey, everybody, Loueye here. It’s been a while since we’ve talked. The reason is very simple: there wasn’t much to talk about! But this week we have something to talk about.
As for Feerey, he’s in charge of creating new characters that our dear protagonists (including Rempel) are going to meet. One of them is looking very nice and puts our heroes in trouble right from the beginning of their journey…
Is he doin a snacc?!
As you can see, we have also improved Merigold’s tilesets: these have more of the cachet we were looking for… We are very pleased with them, and we hope you too will enjoy them! Feerey has also worked hard on the enemies you will meet during your adventure, here are some of them! They’ll be “pixelified” once we’ve made all of them. Here are their artworks!
Please note they’re not definitive versions!
Finally, to really talk about progress in development, we have made good progresses on the PROLOGUE, we think we will finish it soon. However, the hardest part is still to come with CHAPTER 1, which will take a long time to develop! I’ve been developping the game and making new cutscenes, which is a very long process:
- Rip every sprites / tilesets Feerey made into RPG MAKER,
- Animate, add texts, emotions, and movements to the cutscene,
- Test (and re-test) it until it’s perfect!
- Look for bugs and glitches that Beta Testing Team could encounter…
As you can see, it’s a lot of work, but it’s also really interesting. We almost finished the main theme of STARRY ISLAND, that you’ll probably be able to listen to in a trailer, for instance 🙂
That’s all for today folks! I hope you’re happy to have some news. See you in the next weeks for another update. Until then, take care, ciao!
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